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- Checkers is played by two players. Each player begins the game with 12 colored discs. (Typically, one set of pieces is black and the other red.) The board consists of 64 squares, alternating between 32 dark and 32 light squares. It is positioned so that each player has a.
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Looking at diagram 5 it should be apparent that if you can force your opponent to take all four corners and edges they are likely to end up with the most discs. Simply inverting the positional values of each square gives a first approximation to a fixed evaluation of the reverse game. Further study shows that while occupying an X-square in the classic game is likely to give away a corner and is therefore usually a bad move, control of both the C-squares and the X-square is required if you are to oblige your opponent to take up the corner. Once a disc has been placed on a C-square it can only be flipped by a move to the corner square. The X-square can be flipped more readily and may be used by your opponent as a stepping stone to a C-square. Likewise taking an early A-square can provide access to C-squares for your opponent so should probably be avoided. At least one A-square will be required to prevent any possibility of your opponent flipping the X-square later in the game however. Compare the south-east & south-west corners of the diagram 8 below. Black will almost certainly have to play to h8 before the game is out, gaining an unwanted corner. However playing b6 will flip the disc on b7 and if white cannot flip b7 again then, depending on the relative mobility during the endgame, there is a possibility that white may have to take the south-west corner before the conclusion of the game.
While acknowledging the limitations of pure positional strategy I would suggest the above static table for consideration as a quick guide to the likely relative value of various squares in Reversed Reversi. In short, C-squares are nearly always useful, whereas those adjacent to them should probably be avoided because they provide access to the C-square.
Click just once to select the piece to move. (Red) Click only once to move it. (Captain Ramius: Give me a ping, Vasili. One ping only ...)
Checkers is played by two players. Each player begins the game with 12 colored discs. (Typically, one set of pieces is black and the other red.) The board consists of 64 squares, alternating between 32 dark and 32 light squares. It is positioned so that each player has a light square on the right side corner closest to him or her.
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Each player places his or her pieces on the 12 dark squares closest to him or her. Black moves first. Players then alternate moves. Moves are allowed only on the dark squares, so pieces always move diagonally. Single pieces are always limited to forward moves (toward the opponent). A piece making a non-capturing move (not involving a jump) may move only one square. A piece making a capturing move (a jump) leaps over one of the opponent's pieces, landing in a straight diagonal line on the other side. Only one piece may be captured in a single jump; however, multiple jumps are allowed on a single turn.
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When a piece is captured, it is removed from the board. If a player is able to make a capture, there is no option -- the jump must be made. If more than one capture is available, the player is free to choose whichever he or she prefers. When a piece reaches the furthest row from the player who controls that piece, it is crowned and becomes a king. One of the pieces which had been captured is placed on top of the king so that it is twice as high as a single piece
Kings are limited to moving diagonally, but may move both forward and backward. (Remember that single pieces, i.e. non-kings, are always limited to forward moves.) Kings may combine jumps in several directions -- forward and backward -- on the same turn. Single pieces may shift direction diagonally during a multiple capture turn, but must always jump forward (toward the opponent). A player wins the game when the opponent cannot make a move. In most cases, this is because all of the opponent's pieces have been captured, but it could also be because all of his pieces are blocked in.
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