What Does Restore Iap Mean On Game Pigeon

Another follow-up in the series of webinars covering Amazon devices, services, and mobile applications, here’s a list of questions we collected during and after our presentation on the Amazon In-App Purchasing API.

Q&A

Q: How does amazon recommend implementing restoring IAPs for device re-installs or multiple devices?

A: For Entitlements and Subscriptions, you can use PurchasingManager.initiatePurchaseUpdatesRequest(Offset.BEGINNING); to get all the receipts for the currentUser, and you can validate any receipt against the Receipt Validation Service (not discussed in the Webinar.)

Q:Can I host website files on S3 for app program? How will only legitimate app purchasers access the website? Mobile app program needs more info/examples. e-book publishers can't relate.

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A: Yes. IAP does not care where entitled content is fulfilled from. You can fulfill content from an S3 server. Your app would be responsible for validating entitlement or active subscription for currentUser, and then pulling down the S3 content and granting currentUser access to that data.

I have a nonconsumable IAP for a 'Save Feature.' It was recently rejected because I did not include a restore feature in the app. I added code for restoring, but when I created a new test user that hadn't purchased the app and pressed the restore button, the save feature was unlocked. By offering in-app purchases to an app, we, as developers, can keep content or features locked, hidden or unavailable from users unless they pay for it. Users on their side are happy because they can have a taste of the app using its free parts, and they’ll be willing to buy the premium content if they’re satisfied by it.

Q: Could you show how it looks visually in some app?

A: See ButtonClicker, a sample in the IAP section of the SDK download

Q: I mean specific recommendations implemented inapp purchases with ANE.

A: For information about IAP and Adobe AIR ANE, please visit:
https://developer.amazon.com/sdk/in-app-purchasing/documentation/adobe.html

Q: Can one test in-app purchases through emulator?

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A: Yes, you can use the SDK Tester to test in-app purchases through emulator. You can learn more about the SDK Tester at:
https://developer.amazon.com/sdk/in-app-purchasing/documentation/testing-iap.html

Q: Anything specific for Adobe Air ANE?

A: For information about IAP and Adobe AIR ANE, please visit:
https://developer.amazon.com/sdk/in-app-purchasing/documentation/adobe.html

Q: We are looking to restore saved game data using the userID, is this a sensible use for the ID? If so what is the maximum length of this string, does it contain only ASCII characters?

A: Good question. We recommend using the userID (player name and alias) from the GameCircle API. Using this, you can not only get an identifier for saved game data, but you can also sync game state, store high-scores and register achievements. If you don't want to use GameCircle, getUserID will return an app-specific ID of the currently logged in user, meaning the result will be different for different apps, even on the same device. The UserID will, however, always the same for the same package name, even across devices.

Q: What format is the userID field? (length, character encoding, etc)

A: userID is returned as java.lang.String, see API reference for details:
https://developer.amazon.com/sdk/in-app-purchasing/reference/api-reference.html

Q: Is there any way we can test a real IAP before launching the app? We have been bitten by minor differences between IAPs made in dev and production environments in the past.

A: Unfortunately it is not currently possible.

Q: We submitted our app, but we are told the app crashes, but no device logs are provided to help us identify where it is crashing…how could we get device logs when a crash it detected?

A: I'm sorry to hear that. Please submit a Contact Us with the details of your app:
https://developer.amazon.com/help/contactus.html

Q: Can you also add a few more samples of html5 code for us to check so that we know our content will work on multiple devices.

A: So far, the only HTML5 samples we have are in the SDK. Amazon Mobile App SDK . This is a ZIP file that contains the JavaScript files that are required for your application to access the Amazon services it needs. I recommend using the Web App Tester (free) to test how your content will work.

Q: Will the emulator work on my desktop?

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A: Yes, you can learn more about the emulator at:
https://developer.amazon.com/sdk/fire/arch-emulator.html

Q: For apps that are html5 with css, you mentioned on Aug 7th press release that we could take mobile websites and turn them into apps. How do I set that website so that it is secure to purchasers?

A: We have a quick security overview here: https://developer.amazon.com/sdk/webapps/webappsecurity.html. More detail should really be provided on a case-by-case basis with a developer.

Q: Will you accept a .htmlz file? Or only html5?

A: They way you submit a web-app is by putting a manifest.xml file at the root of your web app and submitting the path to that manifest, so submitting a file is not required.

Q. We submitted our in-app billing application, but it keeps getting rejected because of various reasons. We are not receiving any device log, so it complicated to debug and resolve.

A. Please submit a Contact Us with the details of your app, our engineers will be able to assist you:
https://developer.amazon.com/help/contactus.html

Q. When we complete an IAP item in the dashboard do we submit it before we submit the app or at the same?

A. Entering the IAP items in the developer portal before or at the same time is okay. It's not okay to wait for some time after the app is submitted to add your in-app purchase items to the portal.

Don’t miss out on our next webinar event:
Monetize Your Apps With Physical Goods Using Amazon's Mobile Associates API
on September 17th, 2013 @ 10:00 AM PDT.
Pre-register here!

  • Updated on 2020-11-11 to iPhone Data

A new feature of iOS 10 is the games in iMessage. GamePigeon, one of the hottest iMessage app, allows user to play 8 ball pool on iMessage as well as other games with their friends. 8-ball is a game played with a clue 15 'object balls'. One player needs to pocket balls of the group numbered 1 through 7, while the other player has 9 through 15. To win, you must be the player to pocket either group first, and then legally pocket the 8-ball. Follow this post to see how to download and play free online 8 ball pool game on iPhone as well as some best tips and tricks on this popular game.

Download 8 Ball Pool Game for iPhone

8 ball pool game is included in the GamePigeon, thus, you need to download and install GamePigeon on iMessage in the first place.

  1. 1. Open a conversation in iMessge and tap the small '>' icon and then click the 'A' icon.
  2. 2. Now you'll see several options, choose 'Store' to download the GamePigeon. Once the program is downloaded successfully, it should display as a game controller icon.

  3. 3. Back to iMessage and you'll see the games listed in group, the 8 ball pool is also included.

Part 2. How to Play 8 Ball on iMessage iOS 13

When you have connected with your friend, you can follow the steps to see how to play pool on GamePigeon clearly.

  1. 1. Keep shooting until you fail to pocket a ball. When you shoot a ball into the pocket, you can still take the next shot. Once you failed, it will be your opponent's turn.

  2. 2. Pocket all of the balls in your group. If you are shooting 'stripes', pocket the balls numbered 1 to 7, so that you can pocket the 8 ball. If you are shooting 'solids', pocket the balls numbered 9 to 15.
  3. 3. Call your shots. Before each shot, announce which ball you are going to knock into which pocket.
  4. 4. A game of 8-ball pool ends when one of the players pocked the 8-ball after pocketing all of the numbered balls in the group.

If you lost message/iMessages from iPhone due to iOS update, restore or jailbreak, try UltFone iOS Data Recovery, an easy iPhone data recovery tool to get back all your lost messages as wll as other files like photos, vidoes, apps, and more with or without backup.

Part 3. Best 8 Ball Pool Tips and Tricks

Some users have frequently asked how to win 8 ball pool on iPhone all the time, here are several useful tricks you should have a look.

  • Open the app every day. No matter you are playing the game or not, just open it and you will get one free spin on the Spin and Win lever. Spins can earn coins and cash to build better pool cues.
  • Buy a better cue. By using the few coins you initially earn to upgrade your cue, you'll have more success at winning your matches.
  • Shoot faster. Sometimes your shot lined up and suddenly your turn is up before you've made a shot. Tap and drag on the pool table surface in front of the tip of the cue to make shots quicker.
  • Extend your aim. The easiest way to give you a little better aim is to have a small piece of paper, post-it note, or anything with a straight edge nearby.

What Does Restore Iap Mean On Game Pigeon Live

Last Words

This article elaborates how to play 8 ball pool on iMessage. If unfortunately you lose iMessages on iPhone/iPad, you can use iPhone data recovery tool to recover iMessages on iPhone without backup.

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